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Each step is sent through the HUB typically
 
Each step is sent through the HUB typically
 
# [[File:Station_Bounced_Radio.png]] Signal goes from headset/intercom/etc
 
# [[File:Station_Bounced_Radio.png]] Signal goes from headset/intercom/etc
# [[File:Sreceiver.gif]] to a RECEIVER
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# [[File:Subspace Receivers.gif]] to a RECEIVER
 
# [[File:Bus.gif]] Signal is sent to the appropriate BUS MAINFRAME
 
# [[File:Bus.gif]] Signal is sent to the appropriate BUS MAINFRAME
# [[File:Pro.gif]] Signal is sent to the bus's corresponding PROCESSOR. Note that THE PROCESSOR AND BUS MUST BE DIRECTLY CONNECTED
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# [[File:Processor Units.gif]] Signal is sent to the bus's corresponding PROCESSOR. Note that THE PROCESSOR AND BUS MUST BE DIRECTLY CONNECTED
 
# [[File:Bus.gif]] Signal is returned to the BUS MAINFRAME
 
# [[File:Bus.gif]] Signal is returned to the BUS MAINFRAME
# [[File:Server.gif]] Signal is logged at the SERVER and has scripts applied
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# [[File:Telecommunication Servers.gif]] Signal is logged at the SERVER and has scripts applied
# [[File:Broad.gif]] Signal is sent to the BROADCASTER
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# [[File:Broadcaster.gif]] Signal is sent to the BROADCASTER
 
# [[File:Headset.png]] Signal is sent to all appropriate radio devices
 
# [[File:Headset.png]] Signal is sent to all appropriate radio devices
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'''Total list of items you need (NOTE: most of these items can be found in the [[Technical Storage]], but not enough to build everything from scratch, if you're doing exactly that, we suggest deconstructing any telecommunication-machines that are left over from the explosion or whatever, if that's not an option, go bug R&D to make you items):'''
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'''Total list of items you need (NOTE: most of these items can be found in the Technical Storage, but not enough to build everything from scratch, if you're doing exactly that, we suggest deconstructing any telecommunication-machines that are left over from the explosion or whatever, if that's not an option, go bug R&D to make you items):'''
 
* 1x [[File:Module.png]] Subspace Receiver Board, 1x [[File:Module.png]] Bus Mainframe Board, 1x [[File:Module.png]] Processor Unit Board, 1x [[File:Module.png]] Subspace Broadcaster Board
 
* 1x [[File:Module.png]] Subspace Receiver Board, 1x [[File:Module.png]] Bus Mainframe Board, 1x [[File:Module.png]] Processor Unit Board, 1x [[File:Module.png]] Subspace Broadcaster Board
 
* 1x [[File:CableCoils.png]] Cable Coil
 
* 1x [[File:CableCoils.png]] Cable Coil
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[[File:Simple_telecomms.png|thumb|286px|An extremely simple, but still functional version of telecommunications.]]
 
[[File:Simple_telecomms.png|thumb|286px|An extremely simple, but still functional version of telecommunications.]]
 
'''Machines you need to build:'''
 
'''Machines you need to build:'''
* [[File:Sreceiver.gif]] [[Subspace Receiver]]
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* [[File:Subspace Receivers.gif]] Subspace Receiver
* [[File:Bus.gif]] [[Bus Mainframe]]
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* [[File:Bus.gif]][Bus Mainframe
* [[File:Pro.gif]] [[Processor Unit]]
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* [[File:Processor Units.gif]] Processor Unit
* [[File:Broad.gif]] [[Subspace Broadcaster]]
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* [[File:Broadcaster.gif]] Subspace Broadcaster
    
These can be done in any room/hallway with a powered APC, including a bombed-out telecomms room or anywhere else.
 
These can be done in any room/hallway with a powered APC, including a bombed-out telecomms room or anywhere else.
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=== [[File:Sreceiver.gif]] Subspace Receivers ===
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=== [[File:Subspace Receivers.gif]] Subspace Receivers ===
 
''Subspace Receivers'' are essential to a subspace telecommunication network. They have a long-term subspace window open at all times, and create the subspace-equivalent of a gravity well in its warped version of space-time. FTL signals traveling in subspace are going too "fast" to be sucked into the gravity well, but a carbon copy of the signal is produced whenever a signal passes through the pocket. This signal is then converted into a real radio wave by the Subspace Receiver and passed onto all immediately-linked machines. In a typical scenario only Bus Mainframes would receive the signal.  
 
''Subspace Receivers'' are essential to a subspace telecommunication network. They have a long-term subspace window open at all times, and create the subspace-equivalent of a gravity well in its warped version of space-time. FTL signals traveling in subspace are going too "fast" to be sucked into the gravity well, but a carbon copy of the signal is produced whenever a signal passes through the pocket. This signal is then converted into a real radio wave by the Subspace Receiver and passed onto all immediately-linked machines. In a typical scenario only Bus Mainframes would receive the signal.  
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=== [[File:Pro.gif]] Processor Units ===
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=== [[File:Processor Units.gif]] Processor Units ===
 
''Processor Units'' decrypt, clean and stretch hyper-compressed radio signals. Radio signals are sent into subspace using a preset encryption hash but random seed, which makes the process of encrypting and sending very light but unpacking and decrypting heavy due to the weird nature of subspace. Processor Units can instantly make signals readable by other machines. They are not essential to a subspace network but if one is missing, network output may not be understandable.
 
''Processor Units'' decrypt, clean and stretch hyper-compressed radio signals. Radio signals are sent into subspace using a preset encryption hash but random seed, which makes the process of encrypting and sending very light but unpacking and decrypting heavy due to the weird nature of subspace. Processor Units can instantly make signals readable by other machines. They are not essential to a subspace network but if one is missing, network output may not be understandable.
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=== [[File:Server.gif]] Telecommunication Servers ===
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=== [[File:Telecommunication Servers.gif]] Telecommunication Servers ===
 
''Telecommunication Servers'' log network statistics and signal traffic for easy maintenance. Each server represents a "channel" in the Nanotrasen default settings. They can listen in to multiple channels, however. For each signal that is sent to a server, a database entry is created and the signal's information is stored. The servers also help by sorting the order in which signals are transferred to subspace broadcasters, which is vital for instantaneous signal transferring.
 
''Telecommunication Servers'' log network statistics and signal traffic for easy maintenance. Each server represents a "channel" in the Nanotrasen default settings. They can listen in to multiple channels, however. For each signal that is sent to a server, a database entry is created and the signal's information is stored. The servers also help by sorting the order in which signals are transferred to subspace broadcasters, which is vital for instantaneous signal transferring.
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''Additionally'', Telecommunication Servers are capable of running user-written scripts through use of a Telecommunications Traffic Monitor. When a signal passes through a server (and the server is set to automatically execute code), the interpreter halts the signal until the code has finished executing, then releases the signal. During this time, the server's script interpreter can modify the signal's contents or flag it as a rejected signal, which will cause broadcasters to ignore it.
 
''Additionally'', Telecommunication Servers are capable of running user-written scripts through use of a Telecommunications Traffic Monitor. When a signal passes through a server (and the server is set to automatically execute code), the interpreter halts the signal until the code has finished executing, then releases the signal. During this time, the server's script interpreter can modify the signal's contents or flag it as a rejected signal, which will cause broadcasters to ignore it.
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''[[NT_Script|Learn more about NT Scripting (NTSL)]]''.
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''[[Справка_по_NTSL|еще больше информации по скриптам]]''.
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=== [[File:Broad.gif]] Subspace Broadcasters ===
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=== [[File:Broadcaster.gif]] Subspace Broadcasters ===
 
''Subspace Broadcasters'' are impressive pieces of hardware that are capable of opening large enough subspace windows to transfer de-compressed data bursts, in encoded radio waves, through. They are necessary for any network that is expected to output information back to receiving radio devices. They operate by directing high-powered lasers into a small subspace window and fluctuating the amplitude of radio waves through subspace, allowing the large data packets easier entering and exiting of subspace.
 
''Subspace Broadcasters'' are impressive pieces of hardware that are capable of opening large enough subspace windows to transfer de-compressed data bursts, in encoded radio waves, through. They are necessary for any network that is expected to output information back to receiving radio devices. They operate by directing high-powered lasers into a small subspace window and fluctuating the amplitude of radio waves through subspace, allowing the large data packets easier entering and exiting of subspace.
  
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