Это альтернативная версия бекстори, взятая с baystation12 для блека. Она содержит описание игровой вселенной, всех фракций и важных событий в истории игры.

В прошлом

Сегодня

Сейчас 2557 год (по состоянию на 2013 новый год), несколько лет после снятия с эксплуатации станции NSV Luna. NSS Exodus одна из новейших станции NanoTrasen для космических иследований.

Прошло примерно 50 лет с начала Оранжевого Броска. NanoTrasen, BioTech Solution, Einstein Engines и много других ведущих исследовательских корпораций продолжают борьбу за плазму и нахождение ей доходных применений. Между тем человечество, недавно бывшее одиноким, встречает множество других рас: дружественных, как например таяране, или очень даже опасные. Это дивный новый мир.

В этом мире все путешествуют по вселенной. Богатые гражданские, военизированные колонии и большие корпорации содержат большие флоты из разнообразных космических кораблей. Большие транспортные суда доставляют грузы с планет на станции, в колонии. Боевые суда защищают планеты или выполняют роль наемников. Пираты в этом мире встречаются не часто, но они есть, в основном под контролем Синдиката. Они используют дешевые, покинутые или украденные корабли, оборудованные для нападения на транспортные шаттлы. В боях в основном используется лазерное оружие, в силу того, что пуля никогда не остановится в космосе, а лазер теряет заряд со временем.

Космический закон отличается в регионах, на планетах, на станция, точно так же, как и наказания за его нарушение.

Валюта во всей вселенной одна: кредиты. Они представлены как изображение числа и оканчивающейся на Cr или cR. Например: 11,500Cr. Все кредиты переведены на виртуальные машины и каждый рабочий получает свою зарплату на свой персональный аккаунт в конце рабочего месяца.

Многие планеты были колонизированы вовремя всплеска роста человечества. Дружелюбные для жизни миры в основном заселены, а менее пригодные для жизни планеты используются как промышленный центры или свалки для отходов.

В космосе не существует такого понятия, как "радар". Используется другое устройство, которое называется Гравидар или Гравдар. Оно позволяет видеть карту сектора, вокруг него. Все корабли и станции обязательно им оснащены. Они могут видеть местоположение других кораблей, станции, летающего мусора и другого.

Большинство кораблей и станций оснащены силовыми щитами для защиты от вражеского огня и столкновений с летающими объектами. Некоторые щиты мощнее других, эта мощность измеряется в джоулях (кДж, МДж и ГДж).

Килоджоули - индивидуальный щит. Например 10 кДж. Мегаджоули - тысячекратный щит. Так щит с 200 МДж имеет можность в 200,000кДж. Гигаджоули - миллионнократный щит. Мощность в 1 ГДж это тоже самое, что 1,000,000кДж или 1,000 МДж.

Ваша смена

Каждый раунд начинается в 12 часов дня на станции. Это начало смены и общепризнанно, что все, кто начинают в самом начале знают друг друга с прошлой смены.

Все сотрудники живут на станции. Пока комнаты в общежитии резервировать нельзя, но принято считать, что кто использовал свою ID на шкафчике в комнате, того и комната.

Распорядок приема пищи обычно не установлен и повар кормит людей, когда они приходят.

Станция разделена на пять "крыльев" (wings). Портовое крыло (The port wing) содержит прибытие, основное хранилище инструментов, монетный двор и мусоросброс. Крыло правого борта (The starboard wing) содержит отбытие, медбей, РнД, церковь, ботанику, кафетерий и другое. Кормовое крыло (The aft wing) содержит инженерный отдел, робототехнику и отсек управления атмосферой. Носовое крыло (The fore wing) содержит отдел СБ, оружейную и суд. Последнее, это центральное крыло (central wing), оно содержит мостик, общежитие, личные комнаты, док шахтеров, отдел доставки и ЕВА.

Основная терминология взята из научных и архитектурных терминов. Север, восток, юг и запад также могут применятся.

Другие персонажи

Что касается персонажей других игроков, ваш герой не может быть знаком с кем-либо до начала смены, без договоренности с этим игроком. Если у вы договорились с другим игроком, то ваши персонажи все-равно не могут знать друг друга по прошлому раунду, требуется выбрать другую предысторию, отличную от станции, ведь иначе могут быть какие-либо несоответствия связанные, например, со взрывом или гибелью людей.

Основные организации

NanoTrasen

NanoTrasen одна из крупнейших корпораций во вселенной. У них есть свой собственный флот, множество станций и производств во многих колониях. Они находятся в глубоком космосе, а благодаря демократичным законам, ученые часто проводят нелегальные исследования на их станциях. Быстрые и жестокие действия НТ во время Оранжевого Броска помогли им стать ведущей корпорацией в области исследования плазмы, что послужило основной причиной зависти других корпораций, в том числе, Синдиката.


Синдикат

Синдикат - это полусекретный конгломерат из группы, выступающих против НТ, корпораций. Большинство сотрудников NanoTrasen слышали о нем, а сотрудники СБ знакомы с действиями синдиката. В его ряды входят конкуренты корпорации, преступники, пираты, бывшие сотрудники НТ и многие другие.

Space Wizard Federation

О федерации волшебников знает очень мало людей, в НТ это только капитаны станции и кораблей, а также высокие должностные лица. Они нейтральны к NanoTrasen с политической точки зрения, но с удовольствием проникнут на одну из их станций, если им что-нибудь понадобится.

Мало что известно о волшебниках, но они эксцентричные люди с какими-то знаниями о "магии". В будущем "магия" - свободный термин. Она может помочь в генетических исследованиях или в сложной науке. SWF могут посылать своих агентов, чтобы вернуть какие-то магические артефакты со станции или сложные предметы. Они очень опасны и те, кто знают, что такое SWF, предпочитают с ними не связываться.

Орден Нар'Си

О существовании темного и скрытого ордена Нар'Си не знает почти никто. Только служители богословных профессии могут догадываться о существовании их движения и их методах.

Магия ордена базируется на рунах из крови, приношении жертв и разнообразными призраками. Они работают, чтобы выполнить цели Нар'Си и привести ее в наш мир.

Человеческое правительство

There are many governments ruling humanity, the larger ones including the Federation of Sirius, the Milky Way Federation, and New Terra. At the beginning of the Space Age, humanity was a united nation called the Union of Humanity - however, this dissolved fairly quickly into the many nations of today.

Competing Corporations

NanoTrasen's main competitors include BioTech Solutions, Einstein Engines Inc, and many others. These corporations are just as large, powerful, technologically advanced and greedy as NanoTrasen, and equally paranoid. Like NanoTrasen, they are primarily based in deep space due to the lack of stable law and order, giving them free reign to do as they wish and remain on good terms with most governments. They are highly jealous of NanoTrasen's success in plasma research and continuously strive to one-up NT.

Locations

Humans come from a wide array of planets and colonies. The entire Sol system has been colonised, as has much of the outer lying systems and galaxies beyond.

Earth

Planetary Capital - N/A. The home of the Human race, it has become a large poisonous ball of pollution and industrialism. Long, brutal wars have scarred it's surface and overpopulation has caused irreversible effects in the planet's atmosphere.

Luna

Earth's moon.

Mars

Planetary Capital - Lowell City. Primarily an industrial and mining colony, Mars has been supplying the fleets of Earth with resources for years. Home to the illustrious Martian Institute of Technology, it is the industrial capital of Sol.

New Magnitka

Planetary Capital - Labourtown. A mining colony with a handful of NanoTrasen research facilities. Violent civil war in 2548 was forced to end 4 years later by NanoTrasen in order to protect its facilities.

Tau Ceti

A young, yellow G-class star system containing several colonized planets. It is considered to be on the edge of human-occupied space and is home to the NSS Exodus.

Other Life

It is a well established fact that we are not alone in the universe. Multiple alien species have been discovered by the human race. Some are friendly and well understood, while some are rarely seen and never caught, presumed dangerous and usually avoided. Due to the significant scientific breakthroughs with alien research most NanoTrasen crews have at least one Xenobiologist.

Tajaran

The Tajaran hail from Ahdomai, the smaller of two twin planets. It is very cold and icy, and they possess fur for the purpose of self-heating and feline attributes for stability in their environment.

Soghun

Originating from the planet of Moghes, the Soghun live in an extremely sexist society, with women being considered property. War is common in the history of Moghes and is deeply ingrained into Soghun religion. Most who follow the religion shun dishonourable guns. All Soghun possess a strong family tie to their clan.

Most Soghun working for NanoTrasen seek safety and freedom from the Soghun military. Members of this military are part of a peon caste on the homeworld.

Outcasts are branded with crescents and generally considered pariahs on the homeworld.

Skrell

A amphibious space faring race currently more technologically advanced than humanity. They emphasise the study of the mind, over progressing in other fields.

Metroids

Metroids are a common and dangerous pest on many worlds. The body of a Metroid consists of a thick gelatinous membrane and contains a set of three or four red, raspberry-shaped nuclei.

Blobs

A mysterious life form similar to Earth fungi, but much more destructive. The term 'Blob' is an informal one, as no one knows much about them. They are gelatinous, translucent green organisms that have immensely powerful enzymes capable of dissolving steel and almost everything else, and can somehow survive in the vacuum of space.

Blobs begin their life as tiny spores floating through space. When they land on a suitable surface - for example, a station - they will grow, consuming the material. Many blobs can grow to be kilometers across. When they are large enough they will eject more spores to continue the process. Blobs are complex organisms and are composed of several different 'organs' - Blob Cores appear to act as the energy sources for growth, for example, and other nodes can discharge small 'mini-blobs' that patrol the organism and attack any intruders.

Their composition and origin is unknown, but classified as a biohazard under NanoTrasen classification. If any NanoTrasen vessels happen to come into contact with it, research on its structure, and prevention of damage, is utmost priority.

Space Carp

Space-dwelling, four-eyed, gigantic pink carp. Supposedly a genetically engineered weapon designed by either NanoTrasen or the Syndicate, the experiment failed and the carp were ejected into space. However, the carp proliferated and have become renowned pests, stalking space facilities and attacking those unwary enough to venture outside.

Xenomorphs

Xenomorphs are not an intelligent civilization, but predatory creatures with no higher goals than the propagation of their species and the destruction of life that could pose a threat. Like wasps or termites, Aliens are eusocial, with a single fertile queen breeding a caste of warriors. The Aliens' biological life cycle, in which their offspring are violently implanted inside living hosts before erupting from their chests, is in many ways their signature aspect

Religion

Over the years religion has come and gone. Some faiths have faded out entirely on one colony but remain strong on another. Due to this many religions have been founded. Some worship gods, others, technology. Atheism is perfectly acceptable and common. However, not all faiths are permitted by NanoTrasen.

Some religions include:

  • Acolysm; the unifying of many major Earth religions.
  • Technologism; the belief that robots and cyborgs are holy
  • Order of the Great Lady; the belief that the human race was gifted with the knowledge and ambition appropriate by a large, dragon-like alien who we now call Lady Elzra.

Plasma

When Plasma was new, it was hailed as the new Oil, relatively easy to extract, required almost no refining, and burnt like a Roman candle out of hell. Everyone wanted it, only one corporation could supply it fast enough, and eventually outbid all competition. Enter NanoTrasen. With plasma monopoly established, prices shot up and profits soared, despite increasing reports of its excessive toxicity and difficulty to contain the substance. The arcologies of Earth /needed/ energy. Any energy, to stem the inevitable collapse of society just a little longer, Plasma was a godsend. And NanoTrasen its prophet.

Most accidents of containment breaches or uncontrollable plasma fires were swept under the rug, much like how a addict will forgive his dealer for his character flaws. Falling apart even as he craves his next fix.

Super Matter

Super Matter is extracted from the cores of super plasma giants, at great expenditure of effort and material, by robotic armored probes, shielded and designed to withstand the intense pressure that solidifies Plasma into a stable almost inert but highly volatile form.

The super matter has a similar density to Neutronium and expels a massive amount of energy and gaseous plasma when properly processed. - Being super-dense, Zero Point Lasers are used to shave off plasma molecules from the crystal lattice matrix. These lasers can not interact with less dense matter in a significant fashion, such as organic tissues and are thus perfectly harmless. The Super Matter however is not.

Extensive and costly experimentation have determined that while stable at the near vacuous existence of hard vacuum or one standard earth atmosphere, super-matter begins to come unravelled when reaching pressure levels similar to its origins, - thus attributing to its expenditure in harvesting it. Heat further weakens the crystal matrix structure.

Should the matter come unravelled, it will do so extremely rapidly and explosively, ripping not only through the hardest alloys like wet tissues, but the very fabric of time itself, thus giving rise to the curious phenomena where one can in fact survive a Super Matter detonation by simply outrunning the explosive wave as it tears steel bulkhead to shreds. Slowly. It is still recommended to evacuate the site of such a explosion without delay.

Super Matter is currently only used in the NSV Luna for fuel and propulsion purposes. And is estimated to outlast the ships service period by a factor of 15. With proper care and maintenance. And barring any accidents.

Death

With the advancement of science, new ways of cheating death became available. No longer potential victims of fate or luck had to hold on to life to be saved but now could be called back even after death. While many religions found some of those ways unethical, economical profits and mankind's natural fear of death helped them become regularly and openly practised especially in environments where there was shortage of properly trained personnel, such as space colonies, stations or high-class star ships.

Cloning

Most controversial of them all, an idea stemming from the almost ancient past became improved upon to the extent allowing total recreation of organism from just a couple of samples, including general knowledge and skills of the subject at the moment of sample-harvesting. Additionally, newer models of DNA-restructurizing equipment became connected to some of ship's components providing general outline of the events happening in the timespan between a person's DNA backup and their original death, allowing for, for example, technical personnel to quickly return to work.

At the same time though, cloning is being looked down upon by some as there is no way for practitioners of most religions or otherwise spiritual people to make sure whether it's really the person - including the soul - who gets another chance to live or just a copy, completely different human being with memories, raising, experiences and skills stolen from the individual who already passed permanently (or, depending on belief, is on his way to be reborn traditional way).

Cyborgization

See Also: Cyborgification Contracts, Cyborgification Regulations

Common name given to the process of transplanting subject's brain into machine body. If done properly, patient becomes half-machine and so, such procedure is being undertaken only in case of emergency and/or with both patient's and his commanding officer's permission. Reason for that lies in trauma caused by existence in the shell so different from regular human body. Because mechanical bodies are created with practicality and efficiency in mind, they lack substitutes of many organs or glands and so, have limited possibilities of feeling - both by senses and feeling of emotions. Additionally, to prevent situations where traumatized - or even brought to the brink of insanity - cyborg would start wreaking havoc, all standard models have coded blockades in the form of Laws (typically hard coded into artificial intelligence personalities). Aside from that, cyborgs created for specific tasks in the same facilities usually share their own communication channels and are permanently connected and commanded by main computer and it's AI, although they still possess some degree of autonomous behaviour in case of lack of any watcher (even if it's greatly limited as by default those machines often are to be just extension of an AI construct). It should be noted that to cut on costs of deploying specialized cyborg models, general frame is first constructed and then outfitted for it's job. This way, no new cyborg model series has to be created for every work necessary.

Becoming a cyborg is usually undertaken by desperate people, strongly driven by their devotion to their work and corporation, or simply those who take the perspective of losing a large part of their own humanity lightly.

Research

Artificial Gravity

In early 2500, after several catastrophic losses of life caused by malfunctioning prototype gravity plates1, NanoTrasen stood at a minor crisis. Their entire fleet of ships and stations had been laid out with the decks parallel to the thrust provided, thus preventing the use of inertial gravity. With grav-plating proving unviable, and crews proving unwilling to work in zero-gravity2, a new solution had to be found. NanoTrasen approached this with a characteristically... Lateral.. Solution3.

NanoTrasen's fledgling Cloning Laboratory located the corpse of infamous 20th century reality bender MC Escher, and ordered him to find a solution. Applying his particular brand of insane genius, he was able to utilise inertial gravity in spite of the obvious physical difficulties. Despite some early psychological issues4, which resulted in the thruster units being sealed away from the crew to hide the issue, this solution worked wonderfully. Mr Escher - or a clone of him - is now happily working in the Blue Space Research Division, where he is very happy5.

1: See Incident Report 75-AXB-12H-FINEPASTE

2: Logged crew remarks include: "Oh Christ, the lab monkey's been sick again..." "GAAAH! Why do they not teach the difference between mass and weight at crate handling school?" and "Dear Christ pouring sulphuric acid in zero-g hurts!" The only positive evaluation was received from the Security division, who reported that with proper bracing it was now possible to knock a suspect the length of a primary hallway with a good baton swipe.

3: Cross-reference: Singularity Drive (destroyed); Crew Morale Program (abandoned following Clown Riots); Employment Pre-Screening Checks (still outsourced to Lucky 8 Ball).

4: Audio log: "CAPTAIN! Oh god!" "Remain calm, crewman, there's nothing to worry about.." "Captain, you just walked out of a light switch, and are now standing on the wall." "This closet is full of stars! Who BUILT this thing!"

5: Employee Happiness Measurement Accounting techniques not available at your pay grade - nevertheless, all employees are happy.

Psionics

Since ancient times people believed in forces and phenomena not tied to the material plan of existence and different orders, cults or research institutes were exploring notions and possibilities connected to such beliefs. Over years many occult paths leading supposedly to the ascension or command over mystical forces unknown to grey masses were developed but only one, grounded the most in scientific background surfaced and had drawn interest of corporation executives. Psionics, allowing access to the great power through rigorous training - usually backed up (and in even more extreme cases, substituted with) high-level grade implants connected to the brain and nervous system - offered greatness to those who were determined, possessing proper mindset giving them necessary potential, bold and rich enough to try to claim it. While as a serious area of research with importance big enough to grant industrial uses, psionic is young and so - very crude, recent developments in high energy systems and DNA restructurization (mostly discovered by NanoTrasen mega-corporation) are like a promise for it's bright future.

Space Sleeping Disorder

Space Sleeping Disorder (SSD) is a common condition affecting about 50-60% of humanity. It is caused by the combination of a lack of day/night cycle on board spacecraft, the presence of the inky black void in all directions, and long hours. In these conditions, in some individuals, adenosine production is stunted, and the human body "forgets" to become tired and want to sleep. When SSD occurs, the person afflicted, after working for long periods, suddenly has the overwhelming desire to sleep. This is caused by the body realizing that it needs sleep and producing vast amounts of adenosine. Once they fall asleep, the sleep is intensely deep, and they cannot be roused. The person wakes up normally about 8-12 hours later.

A variant of SSD is known as Rapid Onset Space Sleeping Disorder (or ROSSD). This occurs frequently in those working on extremely long shifts with a lack of stimulation. In ROSSD, the body, instead of creating an intense sensation of tiredness, instantly falls into deep REM sleep. This usually happens during periods of no stress or stimulation, but occurrences of this during more "exciting" times have been reported. Due to its resemblance to the popular conception of narcolepsy, ROSSD is occasionally mislabelled as "space narcolepsy". A somewhat uncommon term for people who have this occur is that they have been "rossed". Some sufferers have mistakenly been declared "braindead", however, ROSSD causes no damage to the brain or body on its own, barring any external trauma from the sudden loss of control or the body hitting the ground. Once asleep, there is no fundamental difference between ROSSD-caused sleep and SSD-caused sleep.